Investigating port resonance absorbers and port geometries

The two other animations are more difficult to interpret, because airspeeds due to turbulent "blowing" is far too high and the particles already leave the picture after 1-2 frames.
A much improved video will follow soon.
I had been thinking about your explanation, 'too fast', and was not quite sure about it. I assume that with your eyes you could see the velocity. I think it is wise to consider the tuning frequency vs. the fps, as @b_force mentioned, with fps a multiple and at least 2x fb.

Also, if the laser diode output can be further cranked up, you might receive better traces of the particle movement where they move faster than the frame rate allows to freeze. This (available light -> exposure base) might be equally as important as the time resolution.

Also, I will rent a 300 fps cam to catch particle movement more in detail.
That I call dedication. Very nice!
 
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stv

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with fps a multiple and at least 2x fb.
Yes, as I mentioned: 35 Hz and 120 fps should be ok.
It may be sensible to use 40 Hz, agreed!

if the laser diode output can be further cranked up
It can't, unfortunately.
But the 1st and 2nd gif animation ports/levels are both far from being acoustically/musically useful. Lots of chuffing and turbulent noise.
My video is going to provide more useful examples.
 
with fps a multiple and at least 2x fb.
2 x Fs is only to make Nyquist–Shannon happy, but doesn't give enough useful data points.

Although, as long as the thing you're measuring is very consistent (meaning nothing will really change during the measurements), you can bring up the resolution (fps is this case) by just letting it record more data.

This only works when the signal and sampling are not in sync.
Which is the case in this example.

So in that case you could sample with only 120 fps.

I only don't know how that works with stitching/blending videos together?
Probably the right way is just to export them to pictures and than blend all these pictures?

Obviously local artifacts per cycle are being averaged out, but I don't think these are all to important.
Unless the vortices differ drastically per cycle.
 

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I only don't know how that works with stitching/blending videos together?
the issue with particles is, they move quite chaotic, so blending different cycles will not be easy.
It may be useful to merge more cycles for better visualizing, however. Again, to do so i would need synchronized cycles and fps ...

Unless the vortices differ drastically per cycle.
They do, for low spl.
Any air movement has quite an influence, will be visible in the video. The weight of particles creates a falling air movement and I suspect the added weight of particles will also influence the air movement (and even the port tuning).
 
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One more suggestion is to sync your sub to the video frame rate - some cameras have a sync option. This lets you phase lock the two. Add a digital and adjustable sub millisecond time delay between them and for non turbulent flows, you can map out the motion and each shot with show the particles at same fluid time in flow. You can use a bright white LED as the “flash” to capture the particles.

I did this a long time ago to image droplets bunching up and “drafting” each other like cyclists in a peloton in a paper.
 
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and for non turbulent flows
Yes, great suggestion! But here it's the turbulent flow that I'm interested in ... I think the video will make things clear!

You can use a bright white LED as the “flash” to capture the particles.
As you also suggested, i use a laser diode with a spreading lense to light only a thin plane of the round port output. Otherwise there are too many particles.
But I already have an idea to pulse the laser with a sligthly detuned frequency to visualize fast moving loudspeaker membranes!
 

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displacement calculation​


here is my formula to calculate port air displacement deducted from the max. airspeed provided by hornresp simulation:

240203-displacement.png

let me know if I got it wrong - I'm no physicist (or just an amateur)!
 
A little bit of info I gathered today on 3 ports - Minimal flare, medium flare, maximum flare. Spectrum is an 80 Hz tone at 90dB 1m.

Here are the audio files: https://drive.google.com/drive/folders/1_iziL6cbcJ1NG-jp1mA5LGU4SRqwbRsi?usp=sharing

Max flare - Exit 25 mm, spacing 4 mm, tune 80 Hz:
1706993981090.png

1706994227092.png


Medium flare Exit 20 mm, spacing 5 mm tube 80 Hz-

1706993840128.png

1706994185033.png


Minimum flare - Exit 15 mm, spacing 5.5 mm tune 70 Hz:
1706993947064.png

1706994254383.png


If we overlay the difference is more clear. Below is Max flare in Red and Medium flare in Green. Clearly the medium flare is lower in both harmonic and 'noise' around 1 KHz. I think the maximum flare is simply too strong.
1706994657104.png


Comparing the Medium flare in Green to Minimum flare in Purple we see an interesting shift. Medium flare has lower 2nd and 3rd harmonics, but the minimal flare has less 'noise' at 1 KHz. Importantly the minimum flare port is also tuned 10Hz lower meaning we could increase the spacing more if we wanted the same tuning.

1706994793162.png


Final comparison Maximum flare Red to Minimum Flare Blue:

1706994927362.png




It seems to me that a medium flare gives lower harmonic distortion but when the port is pushed hard there is noise in the higher range around 1 KHz and this seems related to the spacing distance rather than the flare rate. For this small speaker I'll be going for the minimum flare as I need a lower tuning and subjectively I dislike the noise in the higher range.

I strongly recommend listening to the audio files to see what it sounds like subjectively. To me the low order harmonic distortion is not objectionable, but the higher frequency noise is.

If I had the space for the lower tuning and enough port area not to run in to that high frequency noise, the medium flare would be the choice. In this small box and needing a low tuning the minimal flare is better.
 
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A little bit of info I gathered today on 3 ports - Minimal flare, medium flare, maximum flare. Spectrum is an 80 Hz tone at 90dB 1m.

Here are the audio files: https://drive.google.com/drive/folders/1_iziL6cbcJ1NG-jp1mA5LGU4SRqwbRsi?usp=sharing

Max flare - Exit 25 mm, spacing 4 mm, tune 80 Hz:
View attachment 1268728
View attachment 1268730

Medium flare Exit 20 mm, spacing 5 mm tube 80 Hz-

View attachment 1268725
View attachment 1268729

Minimum flare - Exit 15 mm, spacing 5.5 mm tune 70 Hz:
View attachment 1268727
View attachment 1268732

If we overlay the difference is more clear. Below is Max flare in Red and Medium flare in Green. Clearly the medium flare is lower in both harmonic and 'noise' around 1 KHz. I think the maximum flare is simply too strong.
View attachment 1268735

Comparing the Medium flare in Green to Minimum flare in Purple we see an interesting shift. Medium flare has lower 2nd and 3rd harmonics, but the minimal flare has less 'noise' at 1 KHz. Importantly the minimum flare port is also tuned 10Hz lower meaning we could increase the spacing more if we wanted the same tuning.

View attachment 1268737

Final comparison Maximum flare Red to Minimum Flare Blue:

View attachment 1268738



It seems to me that a medium flare gives lower harmonic distortion but when the port is pushed hard there is noise in the higher range around 1 KHz and this seems related to the spacing distance rather than the flare rate. For this small speaker I'll be going for the minimum flare as I need a lower tuning and subjectively I dislike the noise in the higher range.

I strongly recommend listening to the audio files to see what it sounds like subjectively. To me the low order harmonic distortion is not objectionable, but the higher frequency noise is.

If I had the space for the lower tuning and enough port area not to run in to that high frequency noise, the medium flare would be the choice. In this small box and needing a low tuning the minimal flare is better.
To be perfectly honest, the only thing I would care about, is the first order mode.

The rest will fall well above any practical crossover frequency and therefore won't be really an issue.

It's the first order mode that is hard to push over 2kHz without any tricks.
 

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slow motion port air movement video 1: big hard edge port​


here is the first of planned four videos showing port air movement in slow motion, recorded with 120 fps.
"big port" in this context is purely relative, of course. a 4 cm diameter port is barely usable in these circumstances, as can be seen and heard in the video!
the sound is recorded in real time using the same port and the voltages as shown in the video.


here is the correlating chuffing spectrum measurement graph:
240203-P2-straigh_big.png

the 16 V input level is not shown in the video, it's far too turbulent anyhow.

some remarks about the sound included in the video:
  • sorry for the crackling noises in the video. they were not audible during the recording!
  • I am not sure how good the low frequency extension of my measurement mic is. so the fundamental 35 Hz tone may be reduced slightly.
  • at 35 Hz the human hearing is very insensitive and in addition the particle displacement is VERY big! more usual port tunings would behave better than this test speaker.
  • in addition the chuffing noise is very prominet because there is no further sound that might mask the noise and resonance excitation.

in the next videos I will show a "big" flared port exit and two much smaller ports that show much more pronounced air movement characteristics that may lead to solutions.

edit: I'll try to improve the video quality for the next uploads!
 
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or gravity is also involved?
As I wrote in the (very!) short video intro, the particles cause a downstream air motion due to their weight.
This is one cause for apparently more air entering the port than exiting.

But of course the quantity of air moving in must be the same as moving out.

There is another effect: the air plus particles moving in the port is not as fast, turbulent and mixed as long as it is visible outside the port, in contrast to the air being pressed out with high velocity. Thus, the air moving in is just more visible.

Generally, in case of turbulent flow such as the one shown in the video - except maybe the first part with 1 V input - most of the air is sucked in from the port perimeter, while air exiting the port is more concentrated in the port center.

The next video will show a much less turbulent air motion, where the particle "clouds" stay intact for some time, simply oscillating back and forth.