Thoughts on new simulator - QSpice

I started using Berkley spice on a main frame and then work paid for PSpice - neither was 'free' in the context of needing computational resources. Decades roll on and new variants of Spice software becomes available in waves, and anyone picking holes in free software that is in the process of being developed is either arrogant or obstinate or naive imho. Obviously the designer has the credibility and experience and insight to propose and develop a better widget - so I can happily wait for it to mature, and dive in at some stage.

Perhaps an analogy is REW, which has continued to develop over recent years. I had other software options going back a decade, but was only too happy to find bugs and propose enhancements for it along the way. I can only hope that the QSpice developer maintains a similar direct input into his software over the coming years, as that is a great recipe for leap-frogging other decades-old platforms.
 
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