Here’s an option that seems to work much unlike other things that don’t quite simulate the same as they end up. Mostly getting rid of the nasty face section in the top of bandwidth and things like p@r@flex…
Sure is’weird’ what you get Play sweeping across from the short side to the long side and the baffle that separates them right at the exit, different individual tones and beat frequencies..
It’s like sweeping across the front of a MTM slowly all the sudden when you go by the tweeter and then back to the M
I guess part of it is an individual resonance part of it is whatever tone fits in one of the three same resonators, and the split between the two when it’s a velocity max for both???
/0.625=13824
/.125 =6912
345.6/.25/4 = 345.6
/5 = 172.8
/1= 86.4
/2=43.2
/4=21.6
/8 = 10.8
/16=54
/32= 27
/64=13.5
Sure is’weird’ what you get Play sweeping across from the short side to the long side and the baffle that separates them right at the exit, different individual tones and beat frequencies..
It’s like sweeping across the front of a MTM slowly all the sudden when you go by the tweeter and then back to the M
I guess part of it is an individual resonance part of it is whatever tone fits in one of the three same resonators, and the split between the two when it’s a velocity max for both???
/0.625=13824
/.125 =6912
345.6/.25/4 = 345.6
/5 = 172.8
/1= 86.4
/2=43.2
/4=21.6
/8 = 10.8
/16=54
/32= 27
/64=13.5
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