The computer thread

- Sorry, I don't get it: if it is powered with Quadro 1800 or GTX960? :scratch2:
(My own main PC I write now from has integrated HD P3000 video chip, but it is integrated into Xeon E3-1245 v1 inside, so I'm fine 🙂 ).

You spend money on what's important to you and I'll spend money on what's important to me.
Why are you trying to shame me with only similar GPU power? UserBenchmark: Nvidia GTX 960 vs Quadro P3000
I spent $170 for whole system, how much did you spend?
 
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Speaking of "Quadro 1800 or GTX960" has anyone ever made a "map of the internet" level timeline diagram on these graphic systems?

The area is moving and changing so fast that "I know nothing" about what's current, what's decent and where the trail of current video performance came from. All I see is some cute meme predictions on reddit about what's happening to Intel and nVidia at the hands of AMD these days.

If I stepped on it, slipped and fell, I wouldnt know a good video card from a banana peel - so how about that for one-up manship?
 
I must apologize if that was a serious question and not sarcastic. Obviously the 1800 was for mock up during the build and the GTX960 was always the intention. Why would I need 2 PSU's for an 1800 😀

Yes, the GPU wars are crazy. Plus, I shop used market where emotional pricing is sometimes evident.
 
Hi Nigel,

It seems your application has some other requirements (namely XNA Framework and DirectX). XNA Framework poses a pretty big problem for WINE, as far as I can tell at this point.

I did manage to get your application running in WINE, but there are visual artifacts (due to the XNA/DirectX) issue that render it unusable.

Someone with much more WINE experience than I might make more progress with it, but I am skeptical based on the reading I have done so far.

Perhaps this could all be avoided if you ported your application from WPF to .NET Core as per the page I posted earlier ( A developers guide to running WPF apps on Linux with .NET Core and Wine | github.com/ccifra ), but I don't know if that would necessarily avoid the XNA issue. I am not a programmer/developer myself.
 
Speaking of "Quadro 1800 or GTX960" has anyone ever made a "map of the internet" level timeline diagram on these graphic systems?

The area is moving and changing so fast that "I know nothing" about what's current, what's decent and where the trail of current video performance came from. All I see is some cute meme predictions on reddit about what's happening to Intel and nVidia at the hands of AMD these days.

If I stepped on it, slipped and fell, I wouldnt know a good video card from a banana peel - so how about that for one-up manship?

All I can tell you is that you can spend $100-ish on a used video card from 3 or 4 years ago and play pretty-much any game on the planet, and the graphics will blow your mind compared to what was available 6-8 years ago.

Or, you can spend $750-$1000 (or more) on a current graphics card and play the latest games at 4k resolution with hardware raytracing, etc. etc. and REALLY blow your mind - however your CPU better be able to keep up.

I'm just a stupid "boomer" (despite not actually being part of the Baby Boom), so what do I know? - but in my opinion both options are a hell of a lot of fun and look great. I like the frugal option. 🙂

My current graphics card is a Radeon RX480 8GB. About a 4 year old card that you can pick up used for very reasonable prices. I play everything from 20 year old games (Half-Life, etc.) to the latest titles (albeit not at 4k and 150FPS) and I do not desire a more powerful graphics card.
 
You spend money on what's important to you and I'll spend money on what's important to me.
Why are you trying to shame me with only similar GPU power? UserBenchmark: Nvidia GTX 960 vs Quadro P3000
I spent $170 for whole system, how much did you spend?
No I definitely wanted to shame you. Sorry if it sounded so. I posted a question because one your photo has Quattro card inside the PC case and the other photo has GTX960 card. So I was a kind of confused.
(And then I added an info about my system. I don't need a powerful video card).
I don't remember now how much I spended exactly because it was about, hm, 8-9? years ago. But it was definitely costly, something about several hundreds of $ (MB + CPU + RAM).
 
I have several PC's in my basement lab. Some are dedicated to a single task like running a 24/192 KHz audio card and some measurement software, or for running a IEE488 interface connected up to some 1980's and 1990's vintage test equipment. None of these even have a video card, the on chip GPU is good enough since I haven't played a video game since Space Quest 2 on a 286 machine.

I did need to install a video card for video editing, and I needed to upgrade it when I started making 4K videos. I studied the price VS performance points, and balanced it against my patience VS wallet factors. The first video card was a GTX1050 and it resides in this PC which does use a 4K TV for a display. The upgrade card is a GTX1660 and it went into a newly built PC running a Ryzen 7 CPU. Rendering a 20 minute 4K video in Davinci Resolve or Blender still takes all night, but buying a high $$$ video card that cost more than the whole PC did would only cut that in half without several other upgrades.

If you plot the CPU or GPU performance VS cost on paper, you will see a familiar "hockey stick" curve. You will never find me buying anything on the near vertical portion of that curve. The curve itself hasn't changed much in 30 years, only the numbers on each axis.
 
Thumbs up to using similar wood crafting techniques... for computers and electronic musical instruments.

My father built this for me; it contained a tube am transmitter and a variac. I know, charmed life - but the table saw based construction tradition continues!
 

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