Bob Cordell Interview: Negative Feedback

Jahan, I have been playing music for 50 years, listening to high fi big time for 45 years, and a professional designer of audio circuits from microphones to loudspeakers during this time. I rely on my ears and those of my critics for judgement of my designs, just like a chef might rely on his own tastebuds and his critics (customers) as to how well he is preparing a good meal. IF we say that we have found negative feedback problematic, then we have found it so.
Perhaps you have never eaten poor vegetables, but I have them all the time. I just have to go to the discount grocery store. If I go a few blocks away, I can get fresher, more organic produce, BUT I would have a hard time just looking at the vegetables and telling you WHY the big grocery store vegetables don't taste as good.
It is the same with audio. Some people know how, from experience and study, to design high quality audio electronics, yet the measurements or the look of the case might not tell you much as to how they will sound.
Take Sony for example, don't they make attractive equipment? What about Bose?
Why not just buy name brands and stop worrying?
Many of the designers contributing to this thread are world famous for their individual successes in making quality products. You don't have to believe us, but it is a waste of time for us to try to convince you of what you apparently can't hear anyway.
 
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Nelson Pass said:


I would say that your statement is equally controversial.

:cool:

Not to me it is :D (Sorry, couldn't resist it)

But seriously, Johan answered for me in post 1098, I largely agree with him. Although I probably would agree that it also goes for reproducing the original.

There was a time that people put loudness controls in their amps to correct for the different ear sensitivities with level (the Fletcher-Munson curve).

That was done because they were at that time, with the available louspeakers, NOT able to recreate the sound field of the original performance. But here, as in our amplifier endeavours, we try to recreate the 'original' sound as close as possible, 1:1, and then the influence of the ear characteristics play equally in both cases.

The basic error (as I remember it, I apparently lost the paper) of Cheever was that he deliberately made the reproduction deviate from the original by shaping the distortion spectrum, rather than minimizing it. I fail to see how that would give you accurate and faithful reproduction.

If, as in the example with the Fletcher-Munson curves, we were not able to sufficiently reduce distortion to make it all but inaudible, the next best thing could be to shape it to be as little intrusive as possible. But the goal (at least for me) would be to make it insignificant. And we do have the technical means to do that.

Sorry for the off-topic rant....

Jan Didden
 
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GRollins said:



Works marvelously on the bench...not so well in the listening room. All you have to do is compare the sound to live music to see what's wrong. And, no, it doesn't take soi disant Golden Ears, just attention to detail.
This was all done to death in the '70s. If gazillions of dB of negative feedback were the answer, audio would have stopped cold by 1980. No need to do anything more. Pure, perfect sound, forever.
Oh, wait...that slogan's already been used.
How about: Thin, lifeless sound with exaggerated 'detail.'
There, that should do it.
A lot of people fell for it at the time. Hell, I know I did. Professor Ludwig had taught me that feedback was a gift from the gods. I believed him. I believed the spec sheets. I bought expensive gear that sounded worse and worse and worse as the feedback increased. Eventually I realized I'd taken a wrong turn and dumped all the crap. Bought tube gear (about the only way to get low feedback in those days). The music began to sound like music again.
The funny thing is, my reassessment started about the same time I started going to classical concerts, where there's no PA system to screw up the sound.
Hmmm...

Grey

Hi Grey,

I wasn't implying that feedback was a cure-all, only to explain some of the features of that curve. I agree with you that the indiscriminating application of feedback doesn't guarantee accurate and/or enjoyable sound.

On the other hand, if I see all those people that swear by '80-ies amps and pay often more than the original price for them, maybe audio DID stop in the 80-ies, and maybe we are just going around in circles? I mean, if you would do a blind test between a very good regarded 80-ies amp and, say, a JC-2 or an Aleph, are you sure you would hear a clear advantage for the newest incarnation? Something to muse about.

Jan Didden
 


That was done because they were at that time, with the available louspeakers, NOT able to recreate the sound field of the original performance. But here, as in our amplifier endeavours, we try to recreate the 'original' sound as close as possible, 1:1, and then the influence of the ear characteristics play equally in both cases.

If, as in the example with the Fletcher-Munson curves, we were not able to sufficiently reduce distortion to make it all but inaudible, the next best thing could be to shape it to be as little intrusive as possible. But the goal (at least for me) would be to make it insignificant. And we do have the technical means to do that.


Jan Didden [/B]


It was done because somehow people think that equal loudness when listening to sine waves (just subject yourself to 15 minutes of it!) has a bearing on high fidelity.

Too many audio designers take the Fletcher Munson curves too seriously!
 
Johan Potgieter said:
In similar vein as my last post I must make a clean breast yet again ....

I have a problem with these qualitive statements of "high NFB sounds horrible", "no NFB sounds best", "NFB is BAD" .... as if hearing is an indisputable judging faculty. Yes, this has been repeated often - but as repeatedly the above reappear as dogma, but with no proof better than the commentator's judgement.

I respect what a person says he can hear - after all, one cannot go about poking with a probe into his brain to verify his conclusions. As such then I owe him the plain well-mannered respect that all deserve, and I gladly do so.

But if I am going to be choked blue with labels because I cannot regard (subjective) observations as proof or at least dogma, then so be it. It was said that some decades ago the "NFB is bad" business was proved to death or such. Well, it has been proved (and reported) equally well to what degree hearing could be variable, notably by tests conducted at Scandenavian centres (the name of Prof. Bengt Sorensen comes up among many others).

"NFB is bad" - how much, in what circuits, with what loudspeakers, how designed, with what stability factors, what did measurements of the same show??? Perhaps someone can respectfully explain to me why I should not have a problem with the above utterances (and since this is a learning site)?


Well stated, Johan. Often the only generalization that is valid is that it is dangerous to generalize.

Plenty of bad amplifiers were made using negative feedback by misguided engineers or cost-cutting marketeers, we all know that. By the same token, plenty of bad-sounding amplifiers have been made with no NFB for misguided reasons. There also exist very, very good amplifiers representative of both philosophies.

Cheers,
Bob
 
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fmak said:


It was done because somehow people think that equal loudness when listening to sine waves (just subject yourself to 15 minutes of it!) has a bearing on high fidelity.

Too many audio designers take the Fletcher Munson curves too seriously!


Mmmm, not really. It was done because the ear has a different frequency response for low level sounds than for high level sounds. So, if you would reproduce a high-level event (a live performance) on a low level system (at home), you need to correct for the different freq response to get a lifelike reproduction. As such there is little to argue about I guess.

But now we can reproduce the live event at comparable levels, or at least at levels where the F-M curve is pretty flat.

Jan Didden
 
Feedback is for servos, not audio! :D
By the way, I use significant negative feedback in most of my audio designs. I just know its negative qualities as well. Personally, I was pulled onto this thread by the moderator, but I find most of what is discussed here, rather naive, even if well stated. Just my opinon.
Also, I used the term 'we' to include Charles Hansen, Nelson Pass, and myself. I'm sorry if our 100 years of combined audio design experience doesn't count for much around here.
Go for it, feedback forever!
 
janneman said:


Mmmm, not really. It was done because the ear has a different frequency response for low level sounds than for high level sounds.
Jan Didden

You have missed my point. What you say is generally understood as basic human acoustics response when tested with sine waves. Frankly those who are subjected to such waves for long periods to derive the curves should be so annoyed that they wouldn't want to know what is louder!! it would be interesting to go back and repeat the experiments with measures of subjective annoyance incorporated as a parameter.

These days, nobody integrates loudness curves into volume controls because they don't sound right or good.
 
john curl said:
Feedback is for servos, not audio! :D
By the way, I use significant negative feedback in most of my audio designs. I just know its negative qualities as well. Personally, I was pulled onto this thread by the moderator, but I find most of what is discussed here, rather naive, even if well stated. Just my opinon.

And no feedback is for "musical instruments". Just the opinion of the majority. :D :D

Cheers,
 
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fmak said:


You have missed my point. What you say is generally understood as basic human acoustics response when tested with sine waves. Frankly those who are subjected to such waves for long periods to derive the curves should be so annoyed that they wouldn't want to know what is louder!! it would be interesting to go back and repeat the experiments with measures of subjective annoyance incorporated as a parameter.

These days, nobody integrates loudness curves into volume controls because they don't sound right or good.


Sorry, I don't get your reference to sine waves. I'm not sure whether I should agree or disagree with you ..:confused:

Jan Didden