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Old 16th February 2012, 03:13 PM   #11
Zero D is offline Zero D  United Kingdom
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@ weltersys

You posted whilst i was composing

Quote:
though with changes might be used to allow a speaker that shouldn't be used in a TH to "kinda work".
Well that's a plus ! It's still early days though, so i remain optimistic

Quote:
(though it does not show folds)
Yeah i know If it did, what a difference it would make

@ tb46

Hi, yes that's more or less it Just to get this off the ground, & for simplicity, i showed the drivers tuned box @ 90 degrees to the mouth & throat. This need not be the case, & could be angled.
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Old 16th February 2012, 08:47 PM   #12
bjorno is offline bjorno  Sweden
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Quote:
Zero D:
Could you upload the HR file please, so i could experiment more with it. TIA
Here you are:

b
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File Type: txt zeroidea.txt (430 Bytes, 11 views)
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Old 16th February 2012, 10:54 PM   #13
Zero D is offline Zero D  United Kingdom
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@ bjorno

Thanks a LOT
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Old 17th February 2012, 12:14 AM   #14
Zero D is offline Zero D  United Kingdom
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@ bjorno

Hi & thanks again for the input & file, it's Really helped I've had a play with it & come up with this. I know it's far from perfect, but some of the graphs appear quite good, too me anyway. The hump @ 80Hz would be filtered out by a LPF @ the same f. I'ld appreciate comments from you & others.
Attached Images
File Type: gif fr.gif (6.8 KB, 98 views)
File Type: gif gd.gif (9.8 KB, 81 views)
File Type: gif imp.gif (6.7 KB, 80 views)
File Type: gif impulse.gif (7.1 KB, 79 views)
File Type: gif phase.gif (12.5 KB, 79 views)
File Type: gif xmax.gif (6.3 KB, 6 views)
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File Type: txt zd-pth-1a.txt (448 Bytes, 4 views)

Last edited by Zero D; 17th February 2012 at 12:17 AM. Reason: Added PTH file
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Old 17th February 2012, 12:31 AM   #15
tb46 is offline tb46  United States
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Hi Zero D,

Good to see your making progress. I'd like to point out that bjorno's Hornresp model is not tapped, and as such does not conform to your initial sketch.

You may remember the "Crazy box design - Input please!" thread and Don Hills AkAbak model, that (plus the code by Cordraconis and Mavo, see Post #3 in this thread) may give you something to start from in AkAbak, Posts #36-40 : Crazy box design - Input please!.

Regards,
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Old 17th February 2012, 09:49 PM   #16
Zero D is offline Zero D  United Kingdom
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Quote:
Originally Posted by tb46

Good to see your making progress.
Well trying anyway

Quote:
I'd like to point out that bjorno's Hornresp model is not tapped, and as such does not conform to your initial sketch.
Yes thanks, i now realise it's a reflexed FLH Naughty bjorno

Quote:
You may remember the "Crazy box design - Input please!"
Indeed i do ! But that's different to what i'm attempting to achieve, as for one thing, there isn't much TH going on.

As i'm still trying to get my head around HR, even though i've played with Akabak, i feel it's one more headache i don't need right now

I would truly appreciate it someone could start me off with a HR file with my design, then i would find it easier to experiment more I would then post with further Sims using high power etc drivers for All to see.

TIA
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Old 18th February 2012, 01:05 AM   #17
tb46 is offline tb46  United States
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Hi Zero D,

I don't think this can be done in Hornresp, that's why I'm trying to provide you with links to Akabak code. I know that the code from "Crazy box" is not the same that you need, but there are lines in there you could use.

Regards,
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Old 18th February 2012, 02:40 PM   #18
Zero D is offline Zero D  United Kingdom
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Quote:
Originally Posted by tb46

I don't think this can be done in Hornresp,
That's a pity

Quote:
that's why I'm trying to provide you with links to Akabak code.
I appreciate your help I'll see if i can try to do something with it.

Quote:
I know that the code from "Crazy box" is not the same that you need, but there are lines in there you could use.
Yes i do see that, & i am still looking at it.

Thanks for being there & to Any others who could assist
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