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#2001 |
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diyAudio Member
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;-) I see you live in Pilsen where the world´s best beer is made. I´ve found this out empirically but of course need to "download" more to make it statiscally valid.
Said that, I certainly do not want to distract from the original topic of the thread (have not read it in full length yet) and although I´m "oldschool" linux I´m willing to contribute and not beeing "arrogant"; I´m just easily offended by "esoteric" claims. We already have enough of those in our world. That´s the advantage of Linux, you can look how it works, no "secrets" here and thus no need to "just believe".
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Regards, Georg |
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#2002 | |
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diyAudio Member
Join Date: Feb 2007
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#2003 | |
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diyAudio Member
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OMG. Using wine for such a task IMHO is definitely not the best thing to do.
About native players, I am afraid that perhaps you have not tried hard enough the best native players around. Of course no-one of them will work exactly the way you're used to. There will always be some "learning curve" before you'll feel at home with any new software once you have got used to something else. ![]() Which ones have you tried? under which distribution/environment? Anyway, the world is nice 'cause it's so various... it's always nice to have choices. ![]() About MPD, of course its most prominent feature is the client-server model, which is best exploited when controlling a dedicated server from one or more remote clients. But you can also use it on a single machine. Clients like GMPC are as good as many "integrated" (non client-server) players.
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#2004 | |||||
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diyAudio Member
Join Date: Feb 2007
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Last edited by terranigma; 10th January 2012 at 07:02 PM. |
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#2005 | ||
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diyAudio Member
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well, basically your sound stream will be goin' through an emulated windows sound stack/driver layer. Maybe it's not the case (we should look at the code to know), but it may even be not "bit-perfect".
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#2006 |
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diyAudio Member
Join Date: Apr 2009
Location: Southern Italy - London (UK) - Philadelphia (US)
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Dear Folks
I discovered that sometime softwares (dsp, encoders, etc) add some stuffs in the header of the wavs when I go back to wav format. For instance this happens when I go from ape to wav. There is anyway to clean the wavs, so that everything is before the DATA is 100% consistent with the wav standard? I tried doing Code:
sox in.wav -t wav out.wav Best Wishes Pietro |
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#2007 |
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diyAudio Member
Join Date: Apr 2009
Location: Southern Italy - London (UK) - Philadelphia (US)
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Dear all,
I'have ripped several LPs at 24bit/192Khz, and I want to make CD-RW copies to be played in my car. From what I understood the best way to get files resampled with sox is something like this: Code:
sox -V5 input.wav -b 16 -t wav output.wav rate -v -s 44100 dither -s Pietro Last edited by WDYSUN; 23rd January 2012 at 12:46 PM. |
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#2008 |
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diyAudio Member
Join Date: Jul 2002
Location: Germany
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Looks ok to me. Of cause one may argue about the shape of dither, the bandwith or allowing aliasing and so on
One thing you should certainly add is -a to the dither option so sox doesn´t dither on digital silence.
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If time permits - stuff some parsley in your ears and listen how it grows! |
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#2009 | |
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diyAudio Member
Join Date: Apr 2009
Location: Southern Italy - London (UK) - Philadelphia (US)
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you mean simply like this? Code:
sox -V5 input.wav -b 16 -t wav output.wav rate -v -s 44100 dither -s -a |
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#2010 |
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diyAudio Member
Join Date: Jul 2002
Location: Germany
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Looks right!
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If time permits - stuff some parsley in your ears and listen how it grows! |
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