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#71 |
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diyAudio Member
Join Date: Dec 2006
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Hi Koon
I always trying to build myself the dll with VST_SSEFIR.cpp source but now i have errors in building : 1>VST.obj : error LNK2019: symbole externe non résolu "public: virtual void __thiscall AudioEffect::canProcessReplacing(bool) Do you know where is the problem ? |
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#72 |
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diyAudio Member
Join Date: Nov 2006
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Hi Mike, I will take a look tonight.
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#73 |
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diyAudio Member
Join Date: Nov 2006
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Hi Mike
canProcessReplacing found in audioeffect.cpp and,,, #if VST_2_4_EXTENSIONS canProcessReplacing (); // mandatory in VST 2.4! cEffect.processDoubleReplacing = processClassDoubleReplacing; #endif So, please check your project has audioeffect.cpp and, aeffect.h has // VST Plug-Ins SDK // Version 2.4 $Date: 2006/06/20 17:22:55 $ : #ifndef VST_2_4_EXTENSIONS #define VST_2_4_EXTENSIONS 1 ///< Version 2.4 extensions (01-01-2006) #endif if not, you are loading lower version VST SDK? (VST, ASIO, too much confusing.. but some kind of standard) |
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#74 |
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diyAudio Member
Join Date: Dec 2006
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Hi Koon,
audioeffect.cpp and aeffect.h dont have : #ifndef VST_2_4_EXTENSIONS #define VST_2_4_EXTENSIONS 1 ///< Version 2.4 extensions (01-01-2006) #endif So does i have to add this ? |
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#75 |
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diyAudio Member
Join Date: Nov 2006
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What is the version number on the head of aeffect.h?
maybe you have different version. I'm using "vst_sdk2_4_rev2.zip" do you have same one? |
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#76 |
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diyAudio Member
Join Date: Dec 2006
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Hi Koon
When i checked aeffect.h i mistaken , so lines : #ifndef VST_2_4_EXTENSIONS #define VST_2_4_EXTENSIONS 1 ///< Version 2.4 extensions (01-01-2006) #endif are present in the file and version is : // VST Plug-Ins SDK // Version 2.4 $Date: 2006/06/20 17:22:55 $ The SDK fike is "vst_sdk2_4_rev2.zip" |
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#77 |
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diyAudio Member
Join Date: Nov 2006
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So you have 2.4 SDK, but your project can not find 2.4 SDK?
I think you also have 2.3 SDK and your project is looking it. Maybe, (1) remove 2.3 SDK. search audioeffect.h for whole PC, if found more than 1, duplicated. (2) Check Visual Studio, Project, Property, VC directory. I have "C:\VST\vst_sdk2_4_rev2\vstsdk2.4\pluginterfaces\v st2.x;$(IncludePath)" And, Can you build sample VST, like adelay or again? This is important. It shows how to build VST. Then, you can use my source code to build yours. |
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#78 |
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diyAudio Member
Join Date: Jul 2010
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one question:
Can you time-allign drivers using Reaper? Thanks |
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#79 |
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diyAudio Member
Join Date: Nov 2006
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#80 |
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diyAudio Member
Join Date: Oct 2009
Location: white plains, ny
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Hi KOON3876,
Thank you for sharing this groundbreaking work. It's very exciting to see FIR filters on Windows for free. However I don't feel that the VST platform is the best route for implementation. I'd much rather see a crossover done in the audio driver so all audio played on the computer will be processed before reaching the soundcard outputs. I looked into writing virtual audio drivers but the learning curve is very steep. There's also another alternative that involves 2 sound cards and a standalone application doing the processing. Card1 will be designated as the default sound on the system. The physical output on Card1 will be looped back to the input on Card1 with a patch cable (preferably on the digital path to avoid unnecessary conversion to analog). Then a standalone program running on the PC will read the input from Card1, do the FIR processing and output the filtered signals on Card2's outputs. This way unprocessed data never reaches Card2's outputs. |
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