DIY your ASIO ! - diyAudio
Go Back   Home > Forums > Source & Line > PC Based

PC Based Computer music servers, crossovers, and equalization

Please consider donating to help us continue to serve you.

Ads on/off / Custom Title / More PMs / More album space / Advanced printing & mass image saving
Reply
 
Thread Tools Search this Thread
Old 2nd September 2011, 03:55 PM   #1
Banned
 
Join Date: Nov 2008
Default DIY your ASIO !

Do you know you can program ASIO driver by yourself and it much better than universal ASIO4ALL !

You can program it to choose any kernel you want/don't want, also bypass some function which no need for realism audio.

I meant we can use flexible driver to each computer PIPELINE EDITOR, CPU PERFORMANCE PROVIDER etc.

Now I'm on the line of ASIO CONTROL PANEL (HOME USE) programming, as we known ASIO is used in studio so long time ago but it's not the best choice if we used it to HI-END audio solution without any kernel specify.

ASIO4ALL is better than USB 16/44.1 windows's software driver but if you used USB ASYNCHRONOUS 24/192 I think you need something more intersting than ASIO4ALL.

Thanks
Anadigit
Attached Images
File Type: jpg DIY ASIO EZ.jpg (79.0 KB, 395 views)
  Reply With Quote
Old 2nd September 2011, 05:50 PM   #2
Banned
 
Join Date: Nov 2008
asio C++ library
ASIO
OpenASIO
  Reply With Quote
Old 2nd September 2011, 07:07 PM   #3
phofman is offline phofman  Czech Republic
diyAudio Member
 
Join Date: Apr 2005
Location: Pilsen
You are talking about drivers, yet none of your links deal with drivers. Plus, how does the asio C++ library relate to the Steinberg ASIO?

Do you have already any functioning code?
  Reply With Quote
Old 3rd September 2011, 12:16 AM   #4
Banned
 
Join Date: Nov 2008
Quote:
Originally Posted by phofman View Post
You are talking about drivers, yet none of your links deal with drivers. Plus, how does the asio C++ library relate to the Steinberg ASIO?

Do you have already any functioning code?
Yes, I meant ASIO C++ libraly and now I'm on the way to them.
There's no guys talk about this programmimg method, Is there any developer on this forum ?
Maybe we can make a superier driver for a new platform of USB DAC 24/192's driver and completely for HOME-USE not as STUDIO USE (seem like different between STUDIO HARDWARE & HOME USE HARDWARE I/O configuration)

Thanks
Anadigit
  Reply With Quote
Old 3rd September 2011, 12:40 AM   #5
Wombat is offline Wombat  Germany
diyAudio Member
 
Wombat's Avatar
 
Join Date: Jul 2002
Location: Germany
Next one is to build our own planet. Everything will be better! Found that link to a Table Of Elemts:
Periodic table - Wikipedia, the free encyclopedia

Anyone?







Sorry, couldn´t resist
__________________
If time permits - stuff some parsley in your ears and listen how it grows!
  Reply With Quote
Old 3rd September 2011, 07:48 AM   #6
phofman is offline phofman  Czech Republic
diyAudio Member
 
Join Date: Apr 2005
Location: Pilsen
What would you like to use the C++ asynchronous I/O library for?
  Reply With Quote

Reply


Hide this!Advertise here!
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
ASIO output possible for web browsers? stew1234 PC Based 3 26th July 2011 04:05 AM
Arta Asio doylep Multi-Way 4 19th May 2009 02:11 PM
ASIO support (driver) for Labview Aoxomox Digital Line Level 0 3rd May 2009 05:29 PM
ASIO with Foobar + M-Audio mourip Digital Source 4 14th October 2004 11:38 PM
ASIO driver with PCM2902? djd4n Digital Source 1 10th August 2004 02:08 AM


New To Site? Need Help?

All times are GMT. The time now is 03:13 PM.


vBulletin Optimisation provided by vB Optimise (Pro) - vBulletin Mods & Addons Copyright © 2014 DragonByte Technologies Ltd.
Copyright ©1999-2014 diyAudio

Content Relevant URLs by vBSEO 3.3.2