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Multi-Way Conventional loudspeakers with crossovers

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Old 16th March 2008, 08:14 PM   #1501
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Quote:
Originally posted by ShinOBIWAN


Since we're working in CAD, its no problem to make the cones out of diamond.
Stop with jokes for the moment; except if I didn't see it, you didn't answer to the post 1478 question (what amp do you use instead of the SKA on your tweeters ?)
And my questions please:
- only on the tweeters?
- why this change?
Thanks
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Old 17th March 2008, 03:04 AM   #1502
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OK, starting to get the hang of this now. The software is very cool indeed.

Here's some renders of an Audiotechnology 8" Flex Unit. Took me all Sunday but I think it was worth it.

Click the image to open in full size.


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Old 17th March 2008, 06:31 AM   #1503
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Wow! Audiotechnology should pay you for the royalties of these images!
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Old 17th March 2008, 12:58 PM   #1504
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Quote:
Originally posted by R-Carpenter
I imagine, youíd need a five axis CNC to cut this multi-angled insanity and 5-axis is yet quite expensive. Never the less, most impressive cabinetwork, Iíve seen for sometime. Design aspect of it is simply outstanding. Iíve been struggling with my own reference design (paper and pencil) for half a year now and still canít come up with original appearance.
Congratulations, this is pretty much world class speaker.
Looks to me like all the parts could be made in a 3 axis machine.
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Old 17th March 2008, 02:15 PM   #1505
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Now all you need is a decent renderer instead of the ****-engine they use in Solidworks.

maybe try my ex employers. ;-) http://www.artvps.com/

http://www.artvps.com/uploads/galler...cars-focus.jpg
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Old 17th March 2008, 03:25 PM   #1506
DaveM is offline DaveM  United States
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I was going to say that you need a hobby, but then I realized that you already have one.

Nice models. I use Solidworks at work, so at home my models become purely based on necessity. It looks like you got every detail.
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Old 17th March 2008, 03:31 PM   #1507
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I knew i had this saved away on disc somewhere.

That's not a loudspeaker render.........This is a loudspeaker render...

Click the image to open in full size.
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Old 17th March 2008, 03:41 PM   #1508
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The only problem is who ever modelled that doesn't have a firm grip on cabinet related artifacts. Particularly diffraction. I'm sure its just an aesthetic job though. Reminds me of Harley crossed between the BW 800 series.
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Old 17th March 2008, 03:48 PM   #1509
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Quote:
Originally posted by sq225917
Now all you need is a decent renderer instead of the ****-engine they use in Solidworks.

maybe try my ex employers. ;-) http://www.artvps.com/

http://www.artvps.com/uploads/galler...cars-focus.jpg
Yes the renderer included with Solidworks is really just to get you off the ground. Its still light years ahead of Coreldraw.

Thanks for the link but that renderer doesn't work with Solidworks.

The results look highend but why does it only support lower end modelling software such as Maya and 3d MAX? Where's the CATIA, UGS NX, Pro/Engineer and Solidworks support?

Can you suggest another package that produces similar results but is Solidworks compatible?
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Old 17th March 2008, 06:03 PM   #1510
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I just figured out how to do an exploded view of an assembly of parts.

This could be quite useful for visualising the relationships between individual pieces of a cabinet when designing a loudspeaker and, perhaps even more useful, when creating the cutting and assembly diagrams.

Click the image to open in full size.
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