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#51 |
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diyAudio Member
Join Date: Aug 2004
Location: US
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First let me say I'm all for what you are doing. I'm just commenting on technical issues. It's not that easy to just say down sample. Down sampling assumes that the frequency content of the output of the filter is not important. That is, there is no information in the output above the Nyquist frequency of the new sample rate. That may be true for steep filters but not necessarily so for filter with shallower slopes. And developing algorithms for crossovers with down sampling and FFt convolution and getting everything in sync are all that common place. In fact the Four Audio stuff is the only one I have seen doing this, not that I have followed these developments all that closely. What your are doing will probably be very useful with something like the miniDSP Open DRC platform. But it's a brute force convolution engine. You are just generating the impulse responses required and have no control over the convolution algorithms being used in the hardware actually doing the filtering. Four Audio says, " The necessary length and hence number of coefficients of a FIR filter to reach satisfactory spectral selectivity scales with wavelength. If not handled by overlapped FFT convolution techniques, an FIR filter dedicated for the mid, low or sub band has to be run at a reduced sample rate to spare DSP resources." But they also say, "Max. frequency resolution: 3 Hz". I don't know what convolution algorithm they are using (sounds like brute forces as well). Boidzio UE uses partitioned, FFT convolution and is pretty fast with 8192 taps but does loose accuracy at low frequency. Also, I have no idea what the Four Audio HD2 costs. It looks interesting. Can the impulse from your software be imported to it? The miniDSP DRC is $300 and it appears your impulse can be used. The PC based Bodzio UE is $150 plus about $100 for a suitable sound card and it can generate the impulses it needs and convolve them with the audio signal.
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John k.... Music and Design NaO Dipole Loudspeakers. |
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#52 |
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diyAudio Member
Join Date: Jan 2006
Location: grenoble
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VSTconvolver plugin is free,fft partitioned multi convolution engine too.
FIR EQ/crossover +DRC+phase linearizaton pc based |
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#53 | ||
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diyAudio Member
Join Date: Feb 2008
Location: Paris
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Quote:
The price drops under 800€ if you order... 100 modules The software (called Monkey Software) is quite expensive: 2500€ So this is really not meant for the end user: you are supposed to by a ton of modules and on instance of the software, and build/distribute your active speakers... I have no idea if impulse generated by another software can be loaded in the HD2, but maybe the down sampling trick requires the original software?... Quote:
Ths plugin is not released yet and it seems they might add the option to freely distribute taps across channels... By the way John, I have a question I wanted to ask you for some time, and this is the perfect opportunity: is a BR (Helmotz resonator) a phase linear thing? Or is there something special about the ringing? |
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#54 | |
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diyAudio Member
Join Date: Feb 2008
Location: Paris
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Quote:
I have played with SIR but found some annoying artifacts... (on specific test signals) If the PC is powerful enough it looks like direct convolution is the way to go. I have no idea how much power it would require though... |
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#55 | |
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diyAudio Member
Join Date: Jan 2008
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Quote:
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#56 |
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diyAudio Member
Join Date: Feb 2008
Location: Paris
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Andrew, it was on an older version of a test software developed by member jlo.
It was meant to compare phase distortion effects with/without a convolution (generated with rephase) on tests signals (sawtooth, dual tones, etc.). The first version was using SIR and I could hear some distincs artifacts (hi tuned sounds, if my memory serves me well). jlo then implemented the convolver plugin instead or SIR and all was good. I don't have the early version using sir anymore, but I can ask jlo if he still has it if you want. |
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#57 | |
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diyAudio Member
Join Date: Feb 2008
Location: Paris
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Quote:
![]() (too late to edit the original message) |
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#58 |
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diyAudio Member
Join Date: Jan 2008
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That's OK. I've worked extensively with extensively with Sourceforge convolver, and mostly use it single partition. Very modest PC can do easy 8ch 65k taps fs 48kHz.
Farina's convolution engine produces exceptional correlation with above, and have worked with 2^22 length test signals to push math noise hard. Modern FFT libraries are amazing. Why direct convolution? Regards, Andrew |
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#59 |
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diyAudio Member
Join Date: Jun 2009
Location: Orygun
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Please refer to the scenario described in post 28; you seem to be confusing dipole equalization filters with DAC antialiasing filters.
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#60 | |
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diyAudio Member
Join Date: Aug 2004
Location: US
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Quote:
__________________
John k.... Music and Design NaO Dipole Loudspeakers. |
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