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#1 | ||||||
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diyAudio Member
Join Date: Jul 2007
Location: Central Berlin, Germany
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Note: Posts collected from "Beyond the Ariel" thread (I hope this is OK for everybody).
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- Klaus |
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#2 |
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diyAudio Member
Join Date: Jul 2004
Location: Northern Colorado
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In reading the patent, it was the definition of "M" that had me puzzled - with the "M" term omitted, there's no matrix at all, just ordinary stereo. The entire patent hinges on what "M" is defined to be.
Static sum-and-difference matrices are covered by Scheiber's papers in the AES Journal in the early 1970's, and many combinations and permutations (including 2 -> 3) are described. The Gerzon papers, although the math is much more opaque, are a greatly expanded superset of the Scheiber work, with sophisticated correction for distance effects, height-illusion, and interchannel phase compensation. I urge anyone that is interested in the static-matrix multichannel decoders to read the papers in the AES Journal in the mid-Seventies, with a focus on papers by Scheiber, Gerzon, and the team at Denon. These cover just about every imaginable permutation of N -> M channel decoders, including full-height 3D systems - far beyond anything commercially available today, in any format. That said, static-matrix systems using a sine-cosine decoding law for each channel are well worth exploring. The oldest and most obvious is the Klipsch system of: +1.0 Left In, 0.0 Right In = Left Out +0.707 Left In, +0.707 Right In = Center Out 0.0 Left In, +1.0 Right In = Right Out which can be refined to: +0.966 Left In, -0.259 Right In = Left Out +0.707 Left In, +0.707 Right In = Center Out -0.259 Left In, +0.966 Right In = Right Out Looking at a Scheiber sphere, the Klipsch matrix has decoding points 90 degrees apart (L,C,R) with the rear quadrant silent (this gives a front-biased presentation since rear reverberation is not decoded). The refined matrix has decoding points 120 degrees apart, giving equal energy decoding across the Scheiber sphere, without the frontal bias of the Klipsch matrix. In the refined matrix, antiphase crosstalk in the Left and Right speaker gives a degree of compensation for the crosstalk emanating from the Center speaker (antiphase crosstalk pushes the image outside the stereo pair, unlike normal inphase crosstalk, which pushes the image towards the center). There is also a much stronger sensation of front-to-back movement, with reverse-phase content on the recording stimulating the Left and Right speakers, and leaving the Center silent. I hope people explore these 3-speaker systems - no reason why not, since many of the earliest stereo recordings were originally made in 3-channel format, and would benefit from 3-channel playback. I'm pretty sure the Center level needs to be adjusted for recording technique, though - just a whisper for true-Blumlein recordings, a little more for ORTF-style crossed-cardioids, and "normal" level for pan-potted and multimiked recordings. A good way to assess the overall quality of the system is pan a pink-noise source across the soundstage. There should be no changes in timbre as the pink-noise is slowly panned - in most systems, though, you'll hear odd colorations as the sound moves. The goal of a 2 -> 3 static matrix is to minimize the coloration as the pink-noise is panned - this requires phase-matched loudspeakers with identical polar patterns and the Center channel at just the correct level. P.S. Note that 2 -> N channel matrices all come down to: Left In (math operation) + Right In (different math operation) = Output. Repeat for each output channel, using different pairs of operators. Sometimes the math operation is nothing more than a simple level shift and/or polarity inversion, sometimes there's a phase-shift network in there, and sometimes there's a dynamic decoding element that senses where the max loudness "should" be and re-shapes the matrix dynamically to follow the loudest sound around the room. |
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#3 | ||||
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diyAudio Member
Join Date: Jul 2007
Location: Central Berlin, Germany
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Quote:
http://www.audiosignal.co.uk/Gerzon%20archive.html Quote:
Now my point is that these decondings will surely work very well with material produced for it. Normal stereo recordings are more likely produced to work within the 2-channel reproduction domain, speakers at +-30deg angles. So the soundstage/imaging illusion will be distorted, out of proportions, and not be what the producer had originally in mind. This is because recording techniques have been empirically optimized to work within that 2Ch, +-30deg paradigm. There is excellent work from Eberhard Sengpiel on these matters (a renowned -- grammy awarded -- classical sound engineer and unversity professor). Unfortunately it's available in german only. Localization cues come from interchannel level (dL) and time (dT) differences. Equal signs of dT and dL denominate like differences, with ie the louder sound also being earlier. According to the work of Sengpiel we can express approximized statistical localization b (ranging from 0% to 100% of left or right, 0% meaning centered) of wideband sources as follows, with like dL/dT: b(dL, dT) = b1(dL) + b2(dT) b1(dL) = 1.72935e-4*dL^4 - 4.932668e-3*dL^3 - 0.148525*dL^2 + 8.818633*dL b2(dT) = 21.090084*dT^4 - 61.293151*dT^3 + 17.099029*dT^2 + 107.74868*dT (dL in dB and dT in ms units). Therefore, the goal of a rematrixing that wants to be compatible to normal stereo in imaging must try to preserve these relationsships between recorded dT/dL and corresponding localization as much as possible. This is what a matrix factor of ~0.5, together with 45deg spacings between equidistant speakers, does quite well. I tested that with pink noise bursts with various dL/dT relationships including the trading region (different signs of dL and dT). It is not identical, though, but quite compatible. Eventuelly, decated recordings for rematrixed playback deems necessary, with new empirical research on how dL/dT results in localization with that specific scheme. Quote:
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- Klaus |
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#4 |
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diyAudio Member
Join Date: Jul 2004
Location: Northern Colorado
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You bring up a very good point. Any type of sum-and-difference matrixing is going to have a profound impact on signal content with interchannel time differences (dT). In the simplest case, a solo instrument picked up by two spaced microphones, when played back on two loudspeakers with near-infinite electrical separation, each speaker only plays one signal.
Once the signal is processed through a sum-and-difference matrix, what was one now becomes two - and the newly created time-delayed signal may become polarity-reversed thanks to the matrix. Since real-world reflections and echoes preserve polarity, these polarity-reversed dT signals become an unusual, electronically-created coloration not found in nature. An all-acoustical recording system, for example, could not create this coloration. Things are pretty benign for synthetic stereo created with mono mike feeds pan-potted to various locations in the soundstage - there are no correlated dT signals to contend with. These colorations appear when there are (multiple) spaced microphones picking up the same instrument - almost unavoidable with contemporary classical recording, but not that uncommon in pop music (for some instruments). With uncorrelated dT signals (from a reverb plate), probably not much problem - but classical recording with a forest of microphones that have levels bounced up and down to "zoom into" groups of musicians would be very difficult for any matrix. I remember back in the Shadow Vector days that classical recordings pretty much baffled the direction-sensing matrix system - the phase cues weren't random, but semi-correlated with the music in a very annoying way. It's interesting that two-speaker playback essentially conceals the mike technique, as the producer intended. Once sum-and-difference matrixing is used, though, any dT content acts on the matrix in an unpredictable way, creating phantoms in unexpected locations, as well as odd colorations due to electrical comb-filtering. |
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#5 |
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diyAudio Member
Join Date: Jun 2007
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I found one of my previous attempts at having a center speaker. It was the Dynaco QD-1 control box. While it also attempted to facilitate rear speakers, I didn't use that part of the control this time. I believe it is basically the old Klipsch wiring setup.
After wiring it up I tried setting the center speaker volume control. The phantom center speaker was so pronounced with the open baffles there was no noticeable benefit with the center speaker. After I spread the left & right speakers farther apart the center speaker had more effect. The left & right speakers are now 11 feet apart & each is 10 feet to a point in front of the sweet spot making an isoceles triangle. The center speaker volume is now at a minimum setting. Mea Culpa: I have the TV high in the corner with the center speaker below. That places the arc of the left & right speakers about 4 feet in front of the TV & center speaker. The couch is at a 45 degree angle with the walls & faces the TV. All-in-all the results reminded me of Peggy Lee singing "Is that all there is?" The sound stage did not seem to enlarge or improve. My next step will be to dispense with the QD-1 & try direct wiring the Klipsch method....as soon as I find out my Audire Crescendo can have the two negative speaker posts connected without harm. dobias |
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#6 | ||
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diyAudio Member
Join Date: Jul 2007
Location: Central Berlin, Germany
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From a theory standpoint, the acoustical comb filtering at the listeners ears (which is, fortunately, masked quite sufficently by out brains), is different with 2Ch. vs. Trinaural: With 2Ch, it's worst with centered mono phantom sources and inexistent with true side-only signals (one of L or R being zero), while with trinaural it's always a little, the worst point beeing at 6 dB difference for a dL-only signal, then two speakers (center & side) emit at equal levels, while the other side speaker is silent. Signals of this kid are found seldom in a mix, while centered mono phantom and 100% side pan is very commonly used, at least in rock music etc. I speculate that this more constant behaviour is a bit favorable to the all-or-nothing effect spanned by 2Ch playback. From here : Quote:
So, if we know where the compromises are, we can better choose what might prove to work good for our specific situation. - Klaus |
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#7 | |
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diyAudio Member
Join Date: Jul 2007
Location: Central Berlin, Germany
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OT
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/OT - Klaus |
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#8 | |
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diyAudio Member
Join Date: Jul 2007
Location: Central Berlin, Germany
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Quote:
- Klaus |
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#9 |
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diyAudio Member
Join Date: Jul 2007
Location: Central Berlin, Germany
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ah, 30min edit limit reached, so you know why there are still typos ;-)
Attached is a damping (in dB) plot for a panpotted signal with the trinaural / optimum linear matrix, m=0.5, panned from center to the left. Blue (inphase section) and turqoise (anti-phase section) is left output, red is center and brown is right output. BTW, the damping at the -6dB pan paoint from the channels is 2.5dB (gain=0.75 each). I think it demonstrates the reasonable (but not perfect) output channel separation. - Klaus |
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#10 |
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diyAudio Member
Join Date: Jul 2007
Location: Central Berlin, Germany
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"panpotted to the right" it should read.
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