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#1561 |
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diyAudio Member
Join Date: Dec 2003
Location: UK
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Hi Michael again
In post#1546 you make another very valid point which Lynn has separated to fine front and coarse grained spacial behavior. When I have used round edging to optimise reproduction on baffle/driver axis, it has led to an increase of error the moment you move off axis, like intensity concentration rings around a poorly fucussing torch beam. I find this change more distracting than the frontal advantage gained, and thus short, thick, fine piled carpet remains my surface wave limiting preference. Cheers .......... Graham. |
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#1562 | ||
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diyAudio Member
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Hi
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Lynn, I am not sure if your approach " measuring and auditioning.... on a large flat baffle, like a door." will reveal what you are searching for. ![]() The simulation shows a 220mm speaker in a baffle the size of a door – on axis to 45 deg off axis on 5 steps. You can see that right in the most sensible region there are heavy disturbances. Maybe if you make a CSD and window out the arrival of the edge diffraction but this most likely will be of little value to judge a speakers performance ? Also here a smaler baffle - remember the roughly 2.5 times the speaker diameter rule of thumb - will perform better. Greetings Michael
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Audio and Loudspeaker Design Guidelines |
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#1563 |
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diyAudio Member
Join Date: Dec 2003
Location: UK
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I found some interesting reading here from links on fullrangedriver.com
http://www.spiritone.com/~rob369/audio/audio_index.htm http://www.google.com/patents?vid=USPAT6334505 Cheers .......... Graham. |
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#1564 | ||
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diyAudio Member
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Hi
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JohnK, I have a feeling that I didn't get this " messing with the dipole response " completely. By " edge treatment " do you refer to a lossy ( mesh ) edge or to the thickness of the baffle at the edge or to an unsymmetrical edge shape ? ----------------------- Quote:
Sadly I didn't find anything else about Alfred Duppke's design when I ran Google. Greetings Michael Greetings Michael
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Audio and Loudspeaker Design Guidelines |
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#1565 |
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diyAudio Member
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Hi
To overcome the restrictions with the wired FR of large baffles one way might be to provoke diffraction close to the speaker by abrupt truncation of a ( rectangular ?) wave guide for example and retaining the low frequency sensitivity by the several times overall dimension of the baffle. (I ask Earl's forgiveness for the abuse of his patent's picture- and yes, I know I need some more classes from Bob Ross )![]() Any thoughts on this? Greetings Michael
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Audio and Loudspeaker Design Guidelines |
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#1566 | |
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diyAudio Member
Join Date: Aug 2004
Location: US
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Quote:
The problem is that the problem is very complex and depends on the driver's directional characteristics, baffle shape and size, yada, yada, yada... This is why I think this discussion keep going and going and going. Because may of the ideas presented may work, or seem to work well for a specific case. But they may not apply to another design because the parameters are different. That's also why I think there has to be a line between OB and dipole. This is why I am changing the web page I was preparing. I want to try and address these issues, at least as they are important to me, to sort of put all the duck in a row. Anyway, I'll be away for a while, working on the web page.
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John k.... Music and Design NaO Dipole Loudspeakers. "We have no right to assume that any physical laws exist, or if they have existed up to now, that will continue to exist in a similar manner in the future." Max Planck
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#1567 | |
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diyAudio Moderator
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Quote:
How did you know I've been talking to Perry at Hemp? Will be doing something a little different, but the basics are the same. Seems like a good idea. We shall see.
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Take the Speaker Voltage Test! |
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#1568 |
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diyAudio Chief Moderator
Join Date: Oct 2002
Location: Athens-Greece
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Back wave of the Kenobi looks like its going to be developing away from Lynn's principles.
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#1569 |
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diyAudio Member
Join Date: Jul 2004
Location: Northern Colorado
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Hi all, lots happening here, thus the absence. Baby birdies coming out of their nest (under the rafters of our roof) and learning to fly. Baby birds #1 and 2 fell off the roof, opened their wings in shock, glided and landed under the shaded porch, peeped mournfully to their mother, who flew into the porch and fed them again, and then they flew to a nearby fence.
Birds #1 and #2 are flying (somewhat unsteadily and frequently missing their target) and are starting to find bugs on their own. Baby birds #3 and 4 cling to the edge of the roof and watch what's going on - their chance to fall off, then fly, is coming soon. Of course, this whole learning-to-fly thing has a deep resonance for me, since I myself have only just started walking unassisted (no cane, no walker) in the last few days, and can now get up and down the stairs with a cane and using the railing. Aside from the charm of the nearby flight school for the little ones that have grown up under the eaves of our house, I've been meditating a bit about that last posting. Rather than thinking of radiation patterns from the viewpoint of the loudspeaker (certainly easier to analyze), I think a listener-centered approach is better systems design. We know the direct-arrival sound is treated differently by the ear/brain/mind than the first room reflections, including first reflection from the floor (which arrives 3~3.5 mSec after the direct sound). I don't see the currently popular quasi-anechoic approach as desirable. By this I mean the listening room should at least have decent enough acoustics that a live instrument - say, a violin or a singer - sounds musically pleasing. I strongly feel if the listening room is so bad that live music is unpleasant, than any serious attempt at hifi is doomed from the start. You can tell this just by speaking out loud - if the room is murky and dead-sounding, or shrill and harsh, then playing games with the radiation pattern from the loudspeaker is not going to be successful. It may sound a little simple-minded, but I almost see it as a problem in lighting. A certain amount of direct illumination is desired, along with smoothly-distributed ambient light. If the room is so live it's nothing more than a series of mirrors, it's not going to sound good. Similarly, if the room is so dead it's like a black cave, it's not going to sound good either - in fact, it'll look and sound like a dungeon lit by flashlights, a scene out of the X-Files. The room and the speakers themselves should have a reasonably smooth distribution of direct and ambient energy, as in the illumination metaphor above. The hundreds of room reflections falling in the 3~25 mSec window don't need to completely attenuated - in fact, in their absence, the spatial impression will be quite deficient on most recordings - nor do they need to be precise and exact replicas of the direct sound. What's important is the sum of these reflections needs to have a spectral similarity to the direct-arrival, most importantly, without peaks that are not present in the direct-arrival. With this model, the exact radiation pattern of the loudspeaker isn't that important, since what matters is the total power into a sphere - the energy fed into those hundreds of room reflections in the 3~25 mSec window. Since the total room power is processed independently of the direct-arrival, the direct-arrival integrity is still important, since it is responsible for overall tonal color and localization (but not spatial impression). This is why I mentioned in the previous post fine and coarse-grained radiation patterns. If it's in the direct-arrival path going straight to a listener, then time, spectral, and spatial performance are extremely important, in order to provide realistic tone colors, stable and non-fatiguing image quality, and low "speaker" coloration. It's not hard to tell where the listeners are going to be - they'll be sitting in front of the speakers with their ears about 38" to 42" above the floor. For all the other directions, the radiation from the speaker is going in the direction of one or (many) more room reflections. These fall into a different processing slot, one used to evaluate spatial impression. If these reflections are greatly diminished relative to a real, physical sound source in the room - which of course is still in memory, since the room wasn't silent when the listener first walked in - there will a conflict between the dry sound of the hifi and the characteristics of the room itself. If the sum of the room reflections have a significantly different spectral characteristic than the direct-arrival sound, that too will draw attention to itself as a sort of spatial coloration that will be very likely be highly recording-dependent. One of the goals I will aim for, like those birds learning to fly - is a smooth spectral characteristic (radiating into a sphere) that has a reasonably good correlation with the direct sound. |
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#1570 | |
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diyAudio Member
Join Date: Jul 2004
Location: Northern Colorado
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Moving out of the meta-discussion, BudP is reporting very good results from the EnABL'ed Lowther PM6A's. Having heard hints of greatness from Oris front horns and the Big Fun back-horn, I'm curious to measure and audition the treated Lowthers. I've also heard there are versions of Lowthers that don't have the whizzer-cone and its difficult mechanical crossover, making them candidates for the RAAL ribbon tweeter (with a crossover around 7~8 kHz). BudP surprised me when he said the 16-ohm versions have 3mm of linear travel compared to the 1mm of the 8-ohm version, something I wouldn't expect at all. This relaxes the crossover requirement quite a bit.
Also am hearing very good things about the Fertin 20EX field-coil driver, although I don't have the courage to buy a pair and EnABL the cones - that would be a very costly mistake if the cones get ruined by the treatment. Still, I am very very curious about them, and hope they make an appearance at the RMAF. Also a terrific contribution by Kuei Yang Wang over at the Legendary Loudspeakers thread: Quote:
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