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diyAudio Member
Join Date: Dec 2003
Location: sacramento
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Has anyone looked into using these types of algorithms to come up with a better audio design?
http://www.cogs.susx.ac.uk/users/adr...per/paper.html Obviously the criteriae of success would be different, but doable, no? Say lower noise floor, better decay, better dynamics. Just wanted to hear people's opinions. |
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