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#11 |
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diyAudio Member
Join Date: Nov 2009
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The PCGU1000 can also function as an arbitrary wave generator, in fact quite arbitrary--here is an Etch-A-Wave application I created for a client:
![]() Here is the created wave, as reproduced by the PCGU1000: ![]() Waveforms can also be captured from other instruments capable of exporting CSV of other usable data files, converted to the PCGU1000 wave library format, and then reproduced at any desired frequency by the PCGU'. Here's the entire waveform library file for a 10% duty cycle square wave: Code:
-1.0 (7200) (0) 1.0 (800) (0) A five-step staircase would be: Code:
-1 (1500) (0) -0.5 (1500) (0) 0 (1500) (0) 0.5 (1500) (0) 1 (1500) (0)
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#12 |
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diyAudio Member
Join Date: Dec 2007
Location: Italy
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Yes, I'm seriously thinking getting the Velleman. Do you know any european dealer?
I have no means (yet) to measure the distortion, besides of the very same pc. My soundcard (infrasonic quartet), though is similar in quality to the rather famous juli@ and both should be several times to anything made by creative.
__________________
"The total harmonic distortion is not a measure of the degree of distastefulness to the listener and it is recommended that its use should be discontinued." D. Masa, 1938 |
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#13 | |
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diyAudio Member
Join Date: Nov 2009
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Quote:
The problem with square wave generation from a sound card is the low sampling rate. measured in kHz, not mHz (the PCGU1000 uses a 50MHz clock). This also affects sine waves as the wave frequency nears and passes 1/5 the sample rate. At 192kHz sample rate the very best 10%-90% rise time one could generate would be (1/192k) * 0.8, or 4.1us, which is rather leisurely. A 20kHz sine wave generated at a 192kHz sample rate is defined by 9 samples--this is fine for listening to audio as the human ear cannot hear the distortion but look at a 20kHz wave form a sound card on a 100MHz scope and you will see it's not pretty. Last edited by cliffyk; 17th February 2010 at 08:44 AM. |
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