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Old 21st September 2006, 04:53 PM   #1
el`Ol is offline el`Ol  Germany
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Default new filter?

Hello!

Some time ago I made some considerations about filters and I found the following filter interesting:
A subharmonic series of cosine bursts with alternating sign:

sum(-(-1)^i/i cosburst(x/i),(i,1,infinity))
cosburst(x):=cos(x)+1 for (x,-pi,pi), else 0.

would give an infinite impulse response that could be clipped, preferably at zeros.

The response is not strictly periodical, the distance between the zeros increases towards the periphery.
The frequency domain of the stopband is aperiodical.

My questions: Is this new, and would this behaviour be an advantage compared to conventional filters?

Regards, Oliver
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Old 22nd September 2006, 02:01 AM   #2
Nixie is offline Nixie  Canada
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I like the Kaiser-Bessel filter.
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Old 30th September 2007, 05:55 PM   #3
el`Ol is offline el`Ol  Germany
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Thread refresh.
Is an aperiodical frequency response in the stop band an advantage?
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Old 30th September 2007, 06:31 PM   #4
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Hi Olivier,

Are you able to give simple math formula of your filter like
Y =K1 * S1 + K2 * S2...
where Kx are constant coefficient and Sn, previous and next input sample.

I could insert this filter in my DAC Simulator to have response to your question.

Eric
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Old 1st October 2007, 04:26 AM   #5
el`Ol is offline el`Ol  Germany
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Hello Eric!

I converted the (finite) impulse response into numerical form using Mathematica and used the numerical integral to calculate the frequency response. So I already know the filter has this aperiodical behaviour. What I am asking myself is: Does this have a sonical benefit in terms of less audible filter ringing?
But if your simulator has some useful features I can`t easyly implement in Mathematica I can calculate the filter coefficients.
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Old 1st October 2007, 07:05 AM   #6
el`Ol is offline el`Ol  Germany
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Or is it more desirable to have zeros at multiples of the Nyquist frequency in order to get least possible aliasing at low frequencies?
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Old 1st October 2007, 06:16 PM   #7
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Hello Oliver,

Quote:
Originally posted by el`Ol
...But if your simulator has some useful features I can`t easyly implement in Mathematica I can calculate the filter coefficients.
With the simulator, you could see real output samples. Testing digital filter with various, non cyclic, input waveform is very interesting. Instant distortion is often greater the theory.

The simulator is written in C#, (µsoft .NET 2005) it is not and ended project, I add function to have wide comprehension of digital audio. If you are interested in, we could share this project. Final version will be free to download.

Eric
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Old 1st October 2007, 06:18 PM   #8
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On the actual DAC simulator, I implement a simplified digital filter like you could find in Wadia and of course standard Sin(x)/x filter.
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Old 2nd October 2007, 04:43 AM   #9
el`Ol is offline el`Ol  Germany
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I will mail you the coefficients. How much oversampling? 8x? 16x?
Center on a sample or between two samples?
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Old 2nd October 2007, 10:31 AM   #10
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Hi Olivier,

Quote:
Originally posted by el`Ol
I will mail you the coefficients. How much oversampling? 8x? 16x?
Center on a sample or between two samples?
2x oversampling between two samples. I think, like over filters, to obtain 8x ovsl you cascade filters.

Eric
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