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Tweaking
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A Better Audio Comparison Tool

Posted 2nd June 2014 at 07:25 AM by fas42
Updated 14th July 2014 at 02:01 AM by fas42

I've mentioned a few times the difficulty in using the software tool, DiffMaker - and others have experienced similar issues. So, I'm thinking seriously about attempting to put together a "better" utility, something that will be more intelligent in correlating between different versions of sampled waveforms, wherever they came from. And it will be specifically aimed at trying to ferret out the deep down differences, not the obvious stuff like frequency response, phase shifts and the like - but rather the low level, detail variations that seem to be so important in subjective quality evaluation.

To give an idea of the "challenge", consider taking 2 recordings from 2 vinyl plays of a particular record. Having already seen what results, this is impossible for the likes of DiffMaker to handle - the constant speed variation between the 2 captures completely defeats it. But this what I would aim to be able to deal with, to synchronise in meaningful ways between...
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2,000W into 1 ohm

Posted 12th February 2014 at 04:10 AM by fas42
Updated 12th February 2014 at 09:55 PM by fas42

I mentioned in a thread a while ago about doing an exercise of engineering an amp capable of delivering 2k watts into a 1 ohm load, with distortion aiming at the magical ppm figure. This is still happening, and making progress ... key problem as I saw it was managing crossover distortion intelligently - I'm looking at a conventional class AB output stage at the moment - and it didn't make sense to try and control it using a classic global negative feedback approach.

By nature I'm an excellent scavenger, I look to see what ideas are already out there - so I'm trying out some concepts in using local negative feedback. This is evolving, step by step - and showing promise: in a simulation of the output stage only, getting effectively 2kW in 1R, at 200kHz with reasonable stability - and the waveform at this stressful frequency looks pretty good, there is still some crossover glitching, but I'm reducing the visible level of it steadily.
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