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#29181 |
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diyAudio Member
Join Date: Jul 2003
Location: berkeley ca
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To further my statement: This is from the 1980 TIM response to Bob Cordell.
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#29182 |
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diyAudio Member
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I though he is married, no?
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If I disappear suddenly, that means I finally created a time machine and pushed wrong button that brought me to Stalin's Russia. In any experiment any result is the result. Even if it is negative. |
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#29183 | |
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diyAudio Member
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Quote:
However, new media is needed, to contain special digital track to control motors.
__________________
If I disappear suddenly, that means I finally created a time machine and pushed wrong button that brought me to Stalin's Russia. In any experiment any result is the result. Even if it is negative. |
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#29184 | |
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diyAudio Member
Join Date: Nov 2011
Location: Cooktown, Oz
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Quote:
Anyone got John's 'proof' of zillion V/us with MC mistracking? Oops! I see he's posted it. Thanks John. I've done a bit of work on the subject so am really interested. Gave up after Otala's student cos it was far more comprehensive than my stuff. |
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#29185 | |
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diyAudio Member
Join Date: Nov 2011
Location: Cooktown, Oz
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Quote:
While HF mistracking does give probably[*] the highest slew rates with vinyl playback, it is not surprising that you don't get zillion V/us as HF mistracking is a very severe form of Slew Rate limiting. [*] There IS one other case which is known to give higher slews but I won't complicate the issue. |
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#29186 | |
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diyAudio Member
Join Date: Sep 2006
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Quote:
Its useful that you put this up. It is one of the more reasonable points you made in that unfortunate fiasco that took place over thirty years ago. It is always worth noting for perspective that the normalized slew rate for a 20kHz sinewave is 0.125 V/us/Vpeak. My original paper in TIM, called "Another View of TIM" can be found on my website at CordellAudio.com - Home. I believe that the points made in that paper have stood the test of time. Likewise my paper on PIM can be found there as well. Cheers, Bob |
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#29187 | |
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diyAudio Member
Join Date: Jul 2011
Location: France
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Quote:
I say clever because all what you had published, or correlate with things we have experienced previously or can be verified by future experiences. Not the case of all 'so called' gurus. This words to express our gratitude and pay tribute. |
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#29188 | |
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diyAudio Member
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Quote:
George
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"Second Law is a bitch." - SY “Not to worry, audiophiles don't normally get past the Gate anyway.” - rdf |
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#29189 | |
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diyAudio Member
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Quote:
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Clay is embedded in our subconscious. It has been there for at least 50,000 years. Last edited by scott wurcer; 11th November 2012 at 01:30 AM. |
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#29190 | |
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diyAudio Member
Join Date: Nov 2011
Location: Cooktown, Oz
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Quote:
I can only find http://decoy.iki.fi/dsound/ambisonic...0WW%201977.pdf This is a very old design but in fact ALL hardware decoders followed this topology as they were done by Dr. Geoffrey Barton under guidance from Michael Gerzon. The best in terms of sound quality would be the Minim AD10s. But today, it is possible to use DSP to get far more accurate decode without passing through a zillion evil OPAs. VVMic is one such beast. Do you have a good multi-channel soundcard on a convenient computer to play music? Though VVMic is primarily used to decode Ambisonic B-format into stereo, it is also a surround decoder and can decode to 4, 6, 5.1, zillion.1 Simple 4.0 decode works well on most 5.1 systems. An Ambisonic B-format recording doesn't record what should come out of the speakers. It records 'what you should hear'. The decoder turns this into speaker signals which, when they reach your ears, recreate the best approximation to what was happening at the microphone. To do this, you need to tell the decoder where your speakers are. The problem is that for other than rectangles, regular polygons and other simple shapes, its quite difficult to dream up the correct decode. It's only this century, that the computing power has been available to do the optimisation at home. The BLaH team, Benjamin, Lee and Heller, have presented a series of papers on both Classic Ambi decoders as well as new ones which have arbitrary speaker positions. But most people will get good results with simple rectangles and/or square decodes on their 5.1 systems. |
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