How should music sound?

Status
This old topic is closed. If you want to reopen this topic, contact a moderator using the "Report Post" button.
Only 1) is Hi-Fi. All the rest are you, the listener, taking control of the art - the equivalent of dying a Picasso painting from his "blue" period because you don't like blue.

Ditto. Even #2 is a false hope because almost zero music is recorded live with one stereo pair of mics and no PA. Some would say (myself include) as soon as the sound goes thru a mic its been processed. There are very few high end mics that are flat, especially off axis. And mic placement is very important and since that changes the sound you are processing it as much as using an EQ or adding reverb.
 
Administrator
Joined 2004
Paid Member
I find #1 to be naïve - and I was that way for a long time. Sure, it "may" be high fidelity to what went on the tape (and that's not bad), but reality is far more complex than that. We have no idea how the mastering engineer wanted it to sound, or even if he liked it. I've spoken to many who admit that what they do is a compromise - they would love to do better, hear it on a better system. Time, producers, stoned musicians, girlfriends, the market all have a say in what gets done and how.

Witness the better mastering that goes into SACD, DVD-A and premium vinyl releases. They are made for a different audience - us. Although I admire what many mastering engineers do, they aren't doing it for me on vast majority of releases. They are doing it for the middle of the road tastes and systems.

Bottom line, it has to sound real to me. I'm the one listening to it. Once my system starts to sound real on a wide variety of recordings, it satisfies me.

I never met Picasso, but I've worked with a lot of painters in the fine art printing business. They all want the reproduction to be better than the original. More saturation, more contrast, sharper. They are never happy with a print that exactly matches the original. The all want "more".

Dyeing a Picasso original because you don't like blue is not that same thing as liking a reproduction that most closely matches the original. Not at all.
 
Only 1) is Hi-Fi. All the rest are you, the listener, taking control of the art..



Not really.


"2" - does not state how YOU perceive the voices and instruments live in the environment:

"2) How the voice(s)/instrument(s) sounds live in the environment targeted by the mastering engineer."


Rather it's a hypothetical "accurate" or "absolute" reference: "How the voice(s)/instrument(s) sounds live",

-that is yet qualified as the engineer intended/"targeted".


In essence "2" is "1", yet also contains an "over-ride" clause that references hypothetical accuracy - presumably under the condition that mastering engineer's intent wasn't fully realized.

Said differently:

How many engineers would argue that their final "mix" was absolutely perfect as they intended?

Moreover, how many engineers would expect their final "mix" to sound exactly as they intended on any other system?



Fidelity or Accuracy, in this context is a misnomer. Any use of the word fidelity as a synonym for accuracy when referencing intent, be it your intent or the mastering engineers's intent, is inherently flawed because anyone's intent at any given moment is incredibly subjective and impossible to precisely quantify within this complex subject matter.
 
Last edited:
This question arose after reading a few EQ and directivity threads in the multiway forum.

How should music sound in my environment when reproduced through my stereo system?

1) How the mastering engineer intended it to sound.

2) How the voice(s)/instrument(s) sounds live in the environment targeted by the mastering engineer.

3) How the voice(s)/instrument(s) sounds live in an environment I prefer.

4) How I want it to sound.

Or supply your own answer. "It depends" is not allowed! :)

In principle, (1) should be the right answer, but in practice, you're only going to hear what the mastering engineer heard if you go to the same studio, use the same equipment, and listen to the same generation mastertape or digital version that he/she was working with when they signed off on it. No conversions to a different sample rate, no second-generation dubs of the analog mastertape - no. Only the original as heard by the mastering engineer the first time around.

And even then, the mastering engineer was probably not entirely happy with the final product, due to time pressures, interference from the demented tastes of the record company, members of the band all wanting a different mix (highlighting each musician, of course), etc. etc. So the mastering engineer shoved the product out the door, took the money, and tried to forget about it as soon as possible.

If we take (1) literally, it becomes a retrospective mind-reading exercise, unless we ask the original mastering engineer to re-make a "director's cut" of how they wanted the recording to sound when they made it way back when. Assuming we have the deep pockets, influence and friends in the industry to go ahead and do this, we now have an entirely new re-release of the recording.

Of course, all the fans and audiophiles will howl about the new recording sounding "wrong" and how the new release is an artistic betrayal of what the artists originally intended - as if the critics could read the minds of the musicians, long after the studio performance.

To be perfectly honest, I don't think the question can be answered, given the reality of how recordings are made. Without the mastering engineer as a personal friend, and some kind of access to the original master, everything else is just a guess.

Given that almost no recordings are made with B&K lab mikes, and equalization, compression, and multi-tracking are artistic tools going back to the late Fifties, I'm not sure what "accuracy" means in this context. A "direct mike-feed", which is regarded as the gold standard of fidelity in the record biz, still sounds plenty different than the sound you'd hear with your own ears in the studio. At every step of the way, it sounds less and less like what it sounded like in the studio or performing hall - it turns into a "recording", in the same way that a movie is a very different experience than standing alongside the camera and watching the actors perform.
 
Last edited:
Really, I think that you can't pin it down to just one choice. What you're listening to can play a role, as well as simply the type of "audio person" you are. I'll often advocate "1.)" because that's simply the kind of guy I am - and I have a deep appreciation for recordings that lend themselves to "1.)".

I'm going to make an interesting argument here that states it's very much dependent on the recording to tell us how much tinkering we should be allowed to do.

For example: Take one of my all time favorite recordings, "Ry Cooder & V.M. Bhatt - A Meeting By The River". This is very much something that I'd say is a "1.)". The liner notes are full of descriptions of the micing and recording process, the space and how the musicians were seated.

On the other end of the spectrum, take for instance, an EDM track (BT, deadmau5, Feed Me), a hard rock / metal track (SYL, SOAD, etc). In most of my experience, the nature of most of these types of music are recorded "dead" in the studio. They go for an instrument balance - maybe - but in the end, they're really not recorded to convey space or imaging beyond a basic stereo presentation that's usually pretty flat and clinical. That leads me to think that mostly, these are intended for the "3.)" or maybe the "2.)" audience. Sometimes, I like to put on a good, strong EDM track and crank up the subs until it gives you a nice kick in the chest without feeling like I'm betraying the intent of the recording - something I'd never do with Meeting by the river.
 
This question arose after reading a few EQ and directivity threads in the multiway forum.

How should music sound in my environment when reproduced through my stereo system?

1) How the mastering engineer intended it to sound.


Only 1) is Hi-Fi.

then Hi-Fi is impossible because we cannot know the mastering engineer's intentions

I agree with Pano's, ScottG's and Lynn Olson's comments
 
I find #1 to be naïve - and I was that way for a long time. Sure, it "may" be high fidelity to what went on the tape (and that's not bad), but reality is far more complex than that. We have no idea how the mastering engineer wanted it to sound, or even if he liked it. I've spoken to many who admit that what they do is a compromise - they would love to do better, hear it on a better system. Time, producers, stoned musicians, girlfriends, the market all have a say in what gets done and how.

Witness the better mastering that goes into SACD, DVD-A and premium vinyl releases. They are made for a different audience - us. Although I admire what many mastering engineers do, they aren't doing it for me on vast majority of releases. They are doing it for the middle of the road tastes and systems.

Bottom line, it has to sound real to me. I'm the one listening to it. Once my system starts to sound real on a wide variety of recordings, it satisfies me.


In order to compensate for all these intended departures, you use the B&K target curve ? And it works ?


- Elias
 
Hi-Fi is about realistic sound reproduction ever since Hartley invented the term in 1927

I guess the debate is about who or what in the performance -> recording chain is due the effort of adherence to realism.

Is it conveying the "realism" of the original recording, even if it's terrible?

Is it taking what we're given on a recording and trying to juice what our mind perceives individually as "real" out of it?

Different people have different ideas about which it should be. It's just one of those things that has a right and wrong answer depending on who you ask.
 
Administrator
Joined 2004
Paid Member
I don't want to sound defeatist in my answers, but I just don't think #1 is really achievable. For me, it's not even desirable. It's not wrong, it's just not my concern because I can never know what it was.

Maybe to achieve #1 we could
  1. Build a listening room that is like a mastering suite
  2. Buy a pair of Altec Coax for old recordings
  3. Buy a pair of Genelec monitors for newer recordings
  4. Swap between the two depending on the recording
  5. Buy master tapes when we can
No need for anything fancier, better, different. :)
 
I guess the debate is about who or what in the performance -> recording chain is due the effort of adherence to realism.

Is it conveying the "realism" of the original recording, even if it's terrible?

then is it conveying its lack of realism?

what our mind perceives individually as "real" out of it?

reality is intersubjective, our perception is fundamentally determined by our physiology and Hi-Fi is for humans - beings with human hearing physiology

I am with Linkwitz: "Unbiased listeners have no difficulty recognizing accurate sound reproduction, even with hearing damage or with hearing aids"

[SL obviously means realistic when uses the adjective "accurate"]

realism is not about microscopic details or reproducing of >20 kHz overtones

a lot of the so called HiFi equipment is pretty good at reproduction of microscopic details or reproducing of >20 kHz overtones
 
I guess the debate is about who or what in the performance -> recording chain is due the effort of adherence to realism.

Is it conveying the "realism" of the original recording, even if it's terrible?

Is it taking what we're given on a recording and trying to juice what our mind perceives individually as "real" out of it?

The recording cannot contain the 'realism' unless it is a dummyhead recording matched to your own torso, head and pinnas.

In all the other cases the 'realism' can only be finalised by the influence of the interaction of the speakers and the listening room.

This of course gives a lot of freedom to the end user for adjustements with his speakers, room etc..
 
Well, what I mean by that is really that, depending on which part of process we're after a faithful reproduction of is what determines an individual's definition of realism.

For instance, someone might say that a colorized version of a black and white movie is more realistic, however to another individual, realism might mean "seeing it exactly as one might have seen it in a theater on opening night."

We can attribute the same things to audio recordings, it depends on the individual's definition of realism.
 
1) How the mastering engineer intended it to sound.

2) How the voice(s)/instrument(s) sounds live in the environment targeted by the mastering engineer.

Without physically attending the recording session you cant do either. Unless you and your room/system are the sole target audience for the recording that is. In which case please can I come over to listen? :D

3) How the voice(s)/instrument(s) sounds live in an environment I prefer.

4) How I want it to sound.

If it doesn't sound how you liked you'd change it until you did (unless you're a sadist)

In short: you want it to sound realistic & alive in your room.
 
For instance, someone might say that a colorized version of a black and white movie is more realistic, however to another individual, realism might mean "seeing it exactly as one might have seen it in a theater on opening night."

Coloring a B&W movie is more like converting a mono recording to stereo, there is some justification for both. But changing the audio playback is equivalent to readjusting the color on a color movie to make it more red or grenn because you "like it better". There is one color setting that "reproduces" the original best and thats all. Its not a preference thing.
 
Status
This old topic is closed. If you want to reopen this topic, contact a moderator using the "Report Post" button.